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SUPPORTED SIMULATION GAME TITLES
Here at the ASRG we support a number of online racing simulation game titles
ranging from entry level fun race titles, through to the most complex racing
simulation experience.
Here is a summary of the titles was are currently offering to the online racing
community and our members;
Current Supported Titles;
rFactor
(2005) Published by Image Space Incorporated
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Presenting rFactor, the new racing simulation series from Image Space Incorporated. After successfully creating over a dozen products in the past ten years, Image Space takes the next logical step, creating a completely new technology base and development process. This new isiMotor 2.0 environment will be the foundation on which to build exciting products for many years to come.
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The first installment in the rFactor series features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics, and support for various chassis class based modifications. This is a simulation you will want to race!
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Grand Prix Legends
(1998) Published by Papyrus
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One of Papyrus' most exciting games is their 1998 release 'Grand Prix Legends'. Commonly referred to around online racing community as 'GPL', it has proven to be one of the most challenging and rewarding PC racing simulations many of us have, and still do play online. Despite this title's release date, it remains one of our most hotly contested games and is still played by thousands of online race drivers across Australia and around the world.
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Based on the 1967 Formula One season GPL puts you behind the wheel of any of seven formula one racing machines from one of the most exciting periods in motor racing history. From the impressive Ferrari 312, through to Jim Clarke's Lotus Cosworth 49 and Jack Brabhams Repco machines, you to can drive some of the fastest cars in formula one racing history around the worlds most dangerous and memorable racing circuits of the era.
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Live For Speed
(2003) Developed by LFS Team
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Live for Speed is a small development team dedicated to making the best online racing simulator. The current release is S2 with which they attempt to recreate the thrill and fun of real racing, by simulating all aspects important to racing. Varying racing environments and cars which can be setup by an abundance of options - all on your home pc.
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The AustralAsian LFS League is the largest in Australia and run's a ongoing series of seasons covering all the different car classes and track combinations. Each event is typically 1 - 1.5 hrs long involving multiple pit stops. We also hold longer (3 hour) endurance races that involve driver changes. The league is open to all racers in Australia and the Asia region. The league itself is run in conjunction with the ASRG using several servers supplied by the ASRG. These can also be used any time via the ingame browser.
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Nascar Racing Season 2003
(2003) Published by Sierra
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Nascar Racing 2003 simulates the racing of the American ' Stock Car ' series and more recently mod'd to include Craftsman Trucks, Tran-AM's, IROC, Busch Series, GTP and V8 Supercars. Released by the same production team that created Grand Prix Legends, the skill of these programmers is once again apparent in providing the user with a state-of-the-art experience of the racing type depicted in this program.
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One of the big positives with N2003 is the thrill of the almost constant close racing as 30+ drivers compete for position on tracks sometimes as short as just a half a mile and at consistent speeds around 200 mph depending on the track being raced. Tactics are also a big part of N2003 as pit stops, tire wear, fuel consumption and other variables all play a big part in the outcome of a race.
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GTR - FIA GT Racing
(2004) Developed by Simbin
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The makers of the GTR mod for F1 2002, SinBin Development Team takes its victory lap by releasing this stand-alone racing title with the official license of the FIA GT racing series. Featuring 56 cars racing simultaneously (including the full field of the 24 Hours of Spa event), all of the FIA GT supercars, drivers and teams (each with detailed stats and accurate car modelling), a physics engine crafted with actual telemetry data from individual FIA GT teams, and real world tracks recreated using GPS data (as well as bonus tracks designed by the team).
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The official GTR racing simulation brings you closer than ever before to the FIA GT Championship race world. Check Stores for this one!
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Alternate and Testing Titles;
We also have various alternate titles such as 'Beta' or test versions of new soon to be released game titles. These titles for testing for their online multiplayer features can sometimes be played on our public test servers, information on these can be found on the ASRG Forums
in the 'General Chat' section.
Current Testing titles include;
Grand Prix Legends - 1969 Mod
Published by GPL 69 mod Community
Previous titles include;
Nascar Racing Season 2002
Published by Sierra
Nascar Racing 4
Published by Sierra
Nascar Racing 3
Published by Papyrus
F1 2002
Published by Electronic Arts
Rally Masters
Published by Papyrus
Dirt Track Racing Sprintcars
Published by Ratbag
Leadfoot
Published by Ratbag
If you have a title you would like to use, and get involved with, drop us a line on the forums and
we'll see what we can arrange.
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